Can anyone point me in the right direction here ?
I'll need to use some rounded rectangles in a scene i'm working on... i
figure i could either build it with CSG somehow [not really too good with
csg yet...] or use a very flat superellipsoid... possibly even use csg with
a superellipsoid if needed. Is there some easier way to do this ? i'm just
curious as to how a more advanced user would do this. :]
thanks in advance !
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